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Streamline your runtime asset loading with asynchronous, multithreaded texture importing and file downloading—built for performance-critical Unreal Engine applications.
Whether you're building dynamic UI systems, loading user-generated content, or streaming assets on the fly, Async Runtime Texture Importer delivers reliable performance at runtime.
If you don’t find the nodes, be sure to have the plugin enabled in Edit > Plugins > Installed
Support nodes.
A.R.T.I loads textures into RAM and displays them at runtime.If you're seeing this message, it likely means you've loaded too many textures at once or the textures are too large.
If you want to make the streaming pool bigger, follow this link.
Because everything is handled at runtime, texture memory management is up to you — make sure to unload or clean up textures manually when they're no longer needed.
This ensures you can safely manage and free up memory when the textures are no longer needed.
.png
, .jpg
, or .jpeg
:If you aren' t sure check the output log!